The RPG Manager comes with a concept of what I’ve called “Managers”. Sims: female, male Pets: genetics, accessories, objects Worlds. Upon talking a bit more with others about it, I decided to scrap that from the Interest & Hobbies mod and create a separate mod out of it… which, well, got a bit more involved than just skills Welcome to my world!Įver created a whole new family through CAS, having a whole backstory for them and finding yourself having to go through NRAAS’ endless menus to fix endless of things for your family? Or they’re supposed to be a rich family, but you find yourself having to motherlode your way there (or purchase a lot of objects to make your sims poorer) Like, for example, it would fix townies that had the green thumb trait to give it a point or 3 in gardening. I was working on the Interests & Hobbies mod, where I had a script that fixed townies and their skills. MANUAL FOR MOD: (View In browser) : …iew?usp=sharing WebPoly: 9kRecolorable: YesType: Full body DOWNLOAD WebSketchbook Pixels. Edit your Bin sims, towns and Active household!
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